Where is my inspiration?


I always try to find inspiration outside the media of vídeo games. In movies, short-films, music, or even classical or modern art, and taking all that into consideration I try to converge it to one single product.

For San, the main character of Out of Line, I found a lot of inspiration in Hayao Miyazaki animation movies. In movies like, My Neighbor Totoro, Grave of the Fireflies or Spirit Away where you can find as a main character, a young kid - in contrast with American animation movies, but that can stay for another topic). And I think that has a lot of power as a narrative component or even as an icon for the audience to relate to. 


Everybody that saw a Miyazaki movie was once a child, so the character stays relevant true all the movie and familiar to all kinds of audiences.

A more adult audience can review themselves in the magic and in the memories of a child and for a young audience can relate to the character in a more direct way putting them selves in the same range of the character emotional age. And I think that is a very powerful “tool” where you want to move emotions  and convey a magical feel to a bigger audience, even in games.